Follow IDaemen
Follow
Following IDaemen
Following
Add To Collection
Collection
Comments
Devlog
Submission to DAE Game Projects Jam 2019
[Group04] Heaven vs. Hell
←
Return to [Group04] Heaven vs. Hell
Devlog
Polish Final
June 11, 2019
by
calagozlu
Heaven VS. Hell - Final Updates We're posting our last update. We are tweaking our mechanics, adding new player feedback visuals and new art works. We started with adding the switch visuals to our...
Continue reading
Polish sprint week 1
May 15, 2019
by
calagozlu
Heaven VS. Hell - Updates: sprint 01 - week 01 This week, we're finalizing our game. We're not adding any new functionalities but we're cleaning the code base and the tweaking of some mechanics . N...
Continue reading
Production sprint 2 week 3
May 08, 2019
by
IDaemen
Heaven VS. Hell - Updates: Sprint 02 - Week 03 This week marks the end of the production sprint. All features are now in the game. We added the Pink Swoosh to heaven, the character models , power-up...
Continue reading
Production sprint 2 week 2
April 24, 2019
by
calagozlu
#production sprint 2
Heaven VS. Hell - Updates: Sprint 02 - Week 02 This week, we have re-iterated over how our re-spawn system would work, we also scrapped our old menu and added a new menu ! There is also a point syst...
Continue reading
Production sprint 2 week 1
April 03, 2019
by
calagozlu
Heaven VS. Hell - Updates: Sprint 02 - Week 01 This week, we mainly focused on cleaning up code, fixing bugs, getting rid of the most warnings. After that we added some user interface , power-up sys...
Continue reading
Production sprint 1 week 3
March 27, 2019
by
calagozlu
Heaven VS. Hell - Updates: week 03 We began this week by improving our previous mechanics, the traps, characters, textures, models, enemy, switches, level, etc... // -- Mechanics -- // -----------...
Continue reading
Production sprint 1 week 2
March 20, 2019
by
IDaemen
#production sprint 1
This week we began with the menu. The menu is still simple but as we make more features of the game, it will be updated with settings on those features. In this week we also began with hell. The chara...
Continue reading
Production sprint 1 week 1
March 13, 2019
by
svermast
Heaven vs Hell Prototype Conclusion We finished our prototype last week and realized a couple of things.. The most important one is that we really need to set the pace for our game. The prototype was...
Continue reading
Prototype sprint week 2
March 06, 2019
by
IDaemen
#prototype
Our prototype is finished and playable. You can play it with controllers for 4 players. The controls for PlayStation are: left joystick to move, right joystick to rotate, R2 to attack, X to jump, L2...
Continue reading
Prototype sprint week 1
February 27, 2019
by
IDaemen
#prototype
Heaven vs. Hell is a top down fighting game for 2 to 4 players. The players are in hell and have to fight each other to the death with melee weapons they can choose(sword, chainsaw), or till the time...
Continue reading