Production sprint 2 week 2


Heaven VS. Hell - Updates:  Sprint 02 - Week 02


This week, we have re-iterated over how our re-spawn system would work, we also scrapped our old menu and added a new menu!  There is also a point system that will change the difficulty of every player. 

// -- RESPAWN -- //     
-----------------------

For the re spawn: the player will be frozen in place at his spawn point.
The body will be transparent and he has to spam the "SQUARE" button to get revived.

The more points you have , the more you have to spam the revive button. 

The middle fills up when you spam "SQUARE" but it becomes harder once you achieve more points!


// -- MENU-- //      

 -----------------

The old menu was too serious for our game, so we changed the lay-out and the button interactions with it. 
A fresh - revamped menu! 



// -- POINT - SYSTEM-- //      

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We switched from the lives system to a point system. 
This is done for several reasons:

-> players can't wait until everyone dies
-> players have to gather points to win the game ( so everyone is active)
-> players who are falling behind will receive a faster re-spawn time. 
-> players will lose points if they stay in the re-spawn mode

Files

HvH_v1.4_24.04.2019.zip 44 MB
Apr 24, 2019

Get [Group04] Heaven vs. Hell

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