Production sprint 2 week 1


Heaven VS. Hell - Updates:  Sprint 02 - Week 01

This week, we mainly focused on cleaning up code, fixing bugs, getting rid of the most warnings. 
After that we added some user interface, power-up system, weapon system and an improved version of the corruption system.

// -- Systems -- //     
------------------------

Corruption System
------------------------
Problem:

We've changed the system, because the corruption were distributed individually. 
Which resulted in some issues, when a player died, the corruption would also disappear.

Fix:

Every corruption point goes to the game manager now. 
So one object that keeps everything managed instead of individual points

Power-up System
-------------------

We've added a power up  system in this update, 
This will spawn random power ups on the map with predefined locations . 
We will use this for various items like:

  • Health power-ups
  • Defense power-ups
  • Speed power-ups

Weapon System
--------------------

The player can pick up a weapon or throw it away.
More weapons will follow. 

// -- U.I. -- //     
--------------

Corruption Bars
--------------------

We've added a design to the corruption bars
two rotating gears with a corruption counter in the middle



Lives x5
----------

[NOT IMPLEMENTED YET]

To represent how much lives a player has left, we will use
a bar with 5 hearts with their respective colors. 


Files

HvH_v1.4_03.04.2019.zip 21 MB
Apr 03, 2019

Get [Group04] Heaven vs. Hell

Leave a comment

Log in with itch.io to leave a comment.